Feat | Type / Location | Description | Created / Updated |
---|---|---|---|
Psychometry II | Chosen Force Feat |
The character can tune their Force Sense into an object and pick up impressions and traces of information about its use and the events surrounding it. The objects frequency of use has little impact on the amount of details that can be sensed by The character. This action requires low levels of concentration, making it potentially difficult to use in the middle of combat. Related Skills/Powers: Sense Prerequisites: Rank Tier: Elder and Order Group: Force Sensitives |
2021/12/16 / 2021/12/16 |
Prestidigitation | Chosen Force Feat |
The character is well practiced in the art of minor illusions. A flash of sparks, quick sound effects, and small illusory items are among the many tricks up their sleeve. For the purpose of conjuring these parlor trickesque illusions, The character gets a +1 Skill Point bonus to their Illusion Skill (to a maximum of +5). Related Skills/Powers: Illusion Prerequisites: Rank Tier: Novitiate and Order Group: Force Sensitives |
2021/12/16 / 2021/12/16 |
Precise Slice | Chosen Skill Feat |
The character has trained specifically to look for the weak spots in their enemy armor. Focusing on the softer portions of an enemy's defenses, they gets a +1 Skill Point bonus to their Bladed Weapons Skill or Lightsaber Skill when attempting to strike the less defended areas of an enemy's armor (to a maximum of +5). Related Skills/Powers: Bladed Weapons and Lightsaber Prerequisites: Rank: Equite 4 |
2021/12/16 / 2023/08/10 |
Obedience School | Chosen Force Feat |
Through Creature Control, The character can exert his will entirely over a target creatures conscious mind, directing them to carry out a specific task or function that might go against their base nature. Related Skills/Powers: Creature Control Prerequisites: Rank Tier: Equite and Order Group: Force Sensitives |
2021/12/16 / 2021/12/16 |
Muscle Armor | Chosen Skill Feat |
The character has honed their strength into a tough mass of muscles. As such they can shrug off blunt force trauma that would leave others out. When facing blunt force damage, The character can use their Might Skill in place of their Stamina Skill to cope with the pain. Related Skills/Powers: Might and Stamina Prerequisites: Rank Tier: Equite |
2021/12/16 / 2021/12/16 |
Memory Meld | Chosen Force Feat |
The character's deep study of telepathy has granted them insight on new manners of conveying information. With uninterrupted concentration, they gets a +1 Skill Point bonus to their Telepathy Skill when attempting to share personal memories (to a maximum of +5). Related Skills/Powers: Telepathy Prerequisites: Rank: Equite 2 and Order Group: Force Sensitives |
2021/12/16 / 2021/12/16 |
Matter Bender I | Chosen Force Feat |
The character has learned to tweak their abilities with Telekinesis to utilize it against the less physically tangible and structured. Things such as sand, water, fire, can all be manipulated with their Telekinesis abilities. This is not a fine grain control, but instead usage such as creating a wave of particles. Related Skills/Powers: Telekinesis Prerequisites: (Rank: Equite 3 (exact) and Order Group: Force Sensitives) or (Rank: Equite 4 (exact) and Order Group: Force Sensitives) |
2021/12/16 / 2023/01/31 |
Masterchef | Chosen Skill Feat |
The character is an experienced chef, one more than capable of putting together a great meal. They gets a +1 Skill Point bonus to their Crafting Skill when cooking (to a maximum of +5). Related Skills/Powers: Crafting Prerequisites: Rank Tier: Novitiate |
2021/12/16 / 2021/12/16 |
Loop it | Chosen Force Feat |
The character’s Illusion Force Power goes beyond simple tricks. With extensive practice, they have gained the ability to generate longer-lasting images, left to run on repetitive loops. Though incredibly deceiving from a distance, these illusions tend to fall apart upon closer inspection. Related Skills/Powers: Illusion Prerequisites: Rank Tier: Elder and Order Group: Force Sensitives |
2021/12/16 / 2021/12/16 |
Lil' Bit Disco | Chosen Force Feat |
The character's study of the Darkness Force Power has led to them learning to change the nature of the dark. Just as effective as preventing any sight for organic or machines, the darkness can take new tones, with The character able to choose the overwhelming swallowing tone of their darkness. Related Skills/Powers: Darkness Prerequisites: Rank Tier: Equite and Order Group: Force Sensitives |
2021/12/16 / 2024/01/30 |
Lip Reader | Chosen Skill Feat |
The character is well versed in the nuances of the spoken word. As long as it is in a language they can speak and they can see the speaker's mouth move, The character can understand what is being said purely by reading lips. even without hearing them. Related Skills/Powers: Linguistics and Perception Prerequisites: Rank: Equite 2 |
2021/12/16 / 2021/12/16 |
La Resistance II | Chosen Skill Feat |
The character’s body has been exposed and conditioned to various toxins and poisons through rigorous training over the years. Their body is immune to doses poisons that are not alchemy imbued or advancedly engineered. This does not cover the effects of recreational substances. Related Skills/Powers: Resolve Prerequisites: Rank Tier: Elder |
2021/12/16 / 2021/12/16 |
Kernel of Truth | Chosen Skill Feat |
The best lies often come with a kernel of truth, a fact that helps sell the false. The character can use their Intellect Skill in place of their Deception Skill when attempting to pass off a half lie or fib. Related Skills/Powers: Deception and Intellect Prerequisites: Rank Tier: Equite |
2021/12/16 / 2023/11/08 |
Keen Mind III | Chosen Skill Feat |
The character has a mind like a steel trap. With an eidetic memory, they can remember anything that they actively perceived (focused on, read, heard, etc) with greater detail. Related Skills/Powers: Intellect and Perception Prerequisites: Rank Tier: Elder |
2021/12/16 / 2021/12/16 |
Keen Mind II | Chosen Skill Feat |
The character has a mind like a steel trap. With an eidetic memory, they can remember anything from the last year that they actively perceived (focused on, read, heard, etc) with greater detail. Related Skills/Powers: Intellect and Perception Prerequisites: Rank Tier: Equite (exact) |
2021/12/16 / 2021/12/16 |
Keen Mind I | Chosen Skill Feat |
The character has a mind like a steel trap. With an eidetic memory, they can remember anything from the last six months that they actively perceived (focused on, read, heard, etc) with greater detail. Related Skills/Powers: Intellect and Perception Prerequisites: Rank Tier: Journeyman (exact) |
2021/12/16 / 2021/12/16 |
Just The Two Of Us III | Chosen Skill Feat |
The character has formed a lasting bond with up to two Domesticated or Tameable creatures. This bond exists without the need of a Force-connection, or advanced training in Creature Handling and is instead something more primal and natural. (Bonded creatures must be cited in Loadout Description) Related Skills/Powers: Creature Handling Prerequisites: Rank Tier: Elder |
2021/12/16 / 2023/12/27 |
Just The Two Of Us II | Chosen Skill Feat |
The character has formed a lasting bond with a single Domesticated or Tameable creature. This bond exists without the need of a Force-connection, or advanced training in Creature Handling and is instead something more primal and natural. (Bonded creature must be cited in Loadout Description) Related Skills/Powers: Creature Handling Prerequisites: Rank Tier: Equite (exact) |
2021/12/16 / 2023/12/27 |
Just Ones and Zeroes | Chosen Skill Feat |
The character understands how a droid thinks, and is able to leverage that understanding in arguing with them. The character can use their Slicing Skill in place of their Deception Skill when engaging in a verbal exchange with artificial intelligence. Related Skills/Powers: Deception and Slicing Prerequisites: Rank Tier: Novitiate |
2021/12/16 / 2023/11/08 |
Jury-rig III | Chosen Skill Feat |
The character is such an able Mechanic they can make use of some very unusual materials to get systems up and running again, often using parts of completely different machines or simple objects to replace typically complicated parts. These jury rigs can last for a long amount of time and break down only after heavy usage. Related Skills/Powers: Mechanics Prerequisites: Rank Tier: Equite |
2021/12/16 / 2021/12/16 |