Feat | Type / Location | Description | Created / Updated |
---|---|---|---|
Surge II | Granted Default Feat |
As The character’s adrenaline surges with the song of battle or strife, they can now augment their Stamina to +1 Skill Point higher as long as they remains actively engaged in various forms of combat (to a maximum of +5). When a lull in combat presents itself, The character no longer immediately loses their stamina boost, but if no new challenge presents itself it will slowly fade away, without penalty. Related Skills/Powers: Stamina Prerequisites: (Discipline: Juggernaut and Rank Tier: Equite (exact)) or (Discipline: Paladin and Rank Tier: Equite (exact)) or (Discipline: The Ronin and Rank Tier: Equite (exact)) or (Discipline: Taldryan Obelisk and Rank Tier: Equite (exact)) or (Discipline: Matukai Adept and Rank Tier: Equite (exact)) or (Discipline: Stormwalker and Rank Tier: Equite (exact)) or (Discipline: Sith Fleshweaver and Rank Tier: Equite (exact)) or (Discipline: Loup-Garou and Rank Tier: Equite (exact)) or (Discipline: Sith Fleshweaver and Rank Tier: Equite (exact)) or (Discipline: Peacekeeper and Rank Tier: Equite (exact)) |
2013/08/10 / 2021/12/21 |
Channel II | Granted Default Feat |
The character can effortlessly pull energy from the Living Force to refill their own energy reserves. The character can do this in between combat skirmishes, but still requires a moment or two to restore themself. Related Skills/Powers: Resolve Prerequisites: (Discipline: Arcanist and Rank Tier: Equite (exact)) or (Discipline: Soul Arcanist and Rank Tier: Equite (exact)) or (Discipline: Night Mother and Rank Tier: Equite (exact)) or (Discipline: Force Lord and Rank Tier: Equite (exact)) or (Discipline: Deathsworn and Rank Tier: Equite (exact)) or (Discipline: Oracle and Rank Tier: Equite (exact)) or (Discipline: Librarian and Rank Tier: Equite (exact)) or (Discipline: Force Warrior and Rank Tier: Equite (exact)) or (Discipline: Rex Tempestas and Rank Tier: Equite (exact)) or (Discipline: Sith Fleshweaver and Rank Tier: Equite (exact)) or (Discipline: Force Sage and Rank Tier: Equite (exact)) or (Discipline: Immortal and Rank Tier: Equite (exact)) or (Discipline: Concordant and Rank Tier: Equite (exact)) or (Discipline: Arcane Shepherd and Rank Tier: Equite (exact)) or (Discipline: Hyōbao Vilissës and Rank Tier: Equite (exact)) or (Discipline: Forcejack and Rank Tier: Equite (exact)) or (Discipline: Forcewarden and Rank Tier: Equite (exact)) or (Discipline: Lyctor and Rank Tier: Equite (exact)) |
2013/08/10 / 2021/12/21 |
Order Feat: Force Disciple | Granted Default Feat |
The character is a Force Disciple. Force Disciples do not ascribe to the rigid teachings of the Jedi Order or the Sith, either because they were never exposed to them prior to the Brotherhood, or simply because they do not always see eye to eye with them. Force Disciples are not united by any binding doctrine or philosophy, though some Force Disciples might lean more predominantly to the light or the dark sides of the Force. Prerequisites: Order Group: Force Disciples |
2015/08/31 / 2021/12/16 |
Order Feat: Loyalist | Granted Default Feat |
The character is counted among the Loyalist Order. Those that wish to serve the Brotherhood, but lack no ability with the Force, are called to serve in the Brotherhood’s armed forces. Whether they serve the Iron Throne or the military of their Clan, members of the Loyalist Order make up a variety of callings, from pilot to soldier to mechanic. Despite their lack of Force sensitivity, Loyalists receive considerable training in combating Force-users; as such, they are well versed in identifying Force-based attacks, and conditioned to not balk in the face of a Jedi or Sith’s powers. Prerequisites: Order Group: Loyalists |
2015/08/31 / 2021/12/16 |
Faceless I | Granted Default Feat |
A Shadow can use the Force to cosmetically alter the perceived image of their facial features to the sentient eye. This includes the shape of the cheeks, nose, jaw and chin; the color tone of the skin, hair, and eyes; and the addition or subtraction of scars, marks, and blemishes. Height, weight, and hair length cannot be altered, and using the Force to disguise themself in this manner requires The character’s full concentration to maintain but can be held for as long as that focus is held. Droids and security cameras are not affected by the Faceless power. Related Skills/Powers: Illusion Prerequisites: (Discipline: Shadow and Rank Tier: Journeyman (exact)) or (Discipline: Soaring Songbird and Rank Tier: Journeyman (exact)) |
2013/08/10 / 2021/12/21 |
Medley I | Granted Default Feat |
The Weapons Specialist is able to temporarily use any weapon as if they had +1 Skill in that weapon type during combat. This Feat does not grant increased knowledge or experience with that weapon type, just the ability to effectively utilize the weapon. Related Skills/Powers: Bladed Weapons, Blasters, Blunt Weapons, Explosives, Miscellaneous Weapons, and Slugthrowers Prerequisites: (Discipline: Weapons Specialist and Rank Tier: Journeyman (exact)) or (Discipline: Soldier and Rank Tier: Journeyman (exact)) or (Discipline: Director of Tactical Engineering and Rank Tier: Journeyman (exact)) |
2015/08/31 / 2022/05/16 |
Medley III | Granted Default Feat |
The Weapons Specialist is able to temporarily use any weapon as if they had a +3 Skill in that weapon type during combat. This Feat does not grant increased knowledge or experience with that weapon type, just the ability to effectively utilize the weapon. Related Skills/Powers: Bladed Weapons, Blasters, Blunt Weapons, Explosives, Miscellaneous Weapons, and Slugthrowers Prerequisites: (Discipline: Weapons Specialist and Rank Tier: Elder) or (Discipline: Soldier and Rank Tier: Elder) or (Discipline: Director of Tactical Engineering and Rank Tier: Elder) |
2015/08/31 / 2022/05/16 |
Medley II | Granted Default Feat |
The Weapons Specialist is able to temporarily use any weapon as if they had +2 Skill in that weapon type during combat. This Feat does not grant increased knowledge or experience with that weapon type, just the ability to effectively utilize the weapon. Related Skills/Powers: Bladed Weapons, Blasters, Blunt Weapons, Explosives, Miscellaneous Weapons, and Slugthrowers Prerequisites: (Discipline: Weapons Specialist and Rank Tier: Equite (exact)) or (Discipline: Soldier and Rank Tier: Equite (exact)) or (Discipline: Director of Tactical Engineering and Rank Tier: Equite (exact)) |
2015/08/31 / 2022/05/16 |
Xenobiology III | Granted Default Feat |
The character has become intricately familiar with every known species of the Galaxy’s biology, allowing them to work, treat, and diagnose alien species they have never even encountered before based on applicable knowledge and skill without the need of a Lore Topic. Related Skills/Powers: Lore and Medicine Prerequisites: (Discipline: Field Medic and Rank Tier: Elder) or (Discipline: Kevorkian and Rank Tier: Elder) or (Discipline: Neurodivergent Medic and Rank Tier: Elder) |
2015/08/31 / 2021/12/21 |
Battle Haste II | Granted Default Feat |
The frenzy of battle drives The character into a willing fury that they has learned to harness. Their rapid, powerful chains of attacks no longer penalize accuracy, and when there is a lull or end to combat, the crash is minor. Their emotions fuse seamlessly with the Force, allowing them to strike more swiftly and more accurately. Related Skills/Powers: Athletics Prerequisites: (Discipline: Marauder and Rank Tier: Equite (exact)) or (Discipline: Balance Bringer and Rank Tier: Equite (exact)) or (Discipline: Kyatarun Dragoon and Rank Tier: Equite (exact)) or (Discipline: Jedi Peacemaker and Rank Tier: Equite (exact)) or (Discipline: Matukai Adept and Rank Tier: Equite (exact)) or (Discipline: Immortal and Rank Tier: Equite (exact)) or (Discipline: Fury and Rank Tier: Equite (exact)) or (Discipline: Mandalorian Nightsister and Rank Tier: Equite (exact)) or (Discipline: Nightslinger and Rank Tier: Equite (exact)) |
2013/08/10 / 2021/12/21 |
Faceless III | Granted Default Feat |
A Shadow can use the Force to cosmetically alter the perceived image of their facial features to the sentient eye. This includes the shape of the cheeks, nose, jaw and chin; the color tone of the skin, hair, and eyes; and the addition or subtraction of scars, marks, and blemishes. Height, weight, and hair length cannot be altered, and using the Force to disguise themself in this manner requires The character’s minimal concentration to maintain and can be held for as long as that focus is subtly maintained. Droids and security cameras are not affected by the Faceless power. Related Skills/Powers: Illusion Prerequisites: (Discipline: Shadow and Rank Tier: Elder) or (Discipline: Soaring Songbird and Rank Tier: Elder) |
2013/08/10 / 2021/12/21 |
Hexing I | Granted Default Feat |
Due to The character’s understanding of both technology and the Force, they can use their Telekinesis to manipulate the electronic circuitry of small tech items like holo transmitters, chronos and security cameras, overwhelming their circuitry and causing them to malfunction or break. The character requires a visual on target and a focusing gesture or cue. Related Skills/Powers: Telekinesis Prerequisites: (Discipline: Techweaver and Rank Tier: Journeyman (exact)) or (Discipline: Jedi Operative and Rank Tier: Journeyman (exact)) or (Discipline: Forcejack and Rank Tier: Journeyman (exact)) |
2015/08/09 / 2021/12/21 |
Order Feat: Jedi | Granted Default Feat |
The character follows the ways of the Jedi Order. The Jedi are Force users that seek peace and tranquillity in the galaxy. They subscribe to a rigid philosophy that askew passion and emotion, instead emphasizing peace and harmony. Jedi respect all life and strive to defend and protect those in need. Jedi rely on the light side and avoid the dark side and the threat its power poses. Prerequisites: Order Group: Jedis |
2015/08/31 / 2021/12/16 |
Order Feat: Sith | Granted Default Feat |
The character follows the ways of the Sith Order. The Sith are Force users that seek power and are willing to do anything to achieve their goals. The Sith are solely dedicated to the dark side, which they see as the ultimate tool with which to succeed. They embrace ancient teachings that promote power and pleasure above all else, which they use to bring power and prestige for themselves across the Brotherhood. Prerequisites: Order Group: Siths |
2015/08/31 / 2021/12/16 |
Seeking II | Granted Default Feat |
Seekers see things that others often miss, especially when it comes to other Force-sensitive beings. When focused, The character has developed the ability to see through a Force User's Concealment or active Illusion (up to +4). Related Skills/Powers: Perception Prerequisites: (Discipline: Seeker and Rank Tier: Equite (exact)) or (Discipline: Stormwalker and Rank Tier: Equite (exact)) or (Discipline: Deceiver and Rank Tier: Equite (exact)) or (Discipline: Valkyrie and Rank Tier: Equite (exact)) |
2013/08/14 / 2021/12/21 |
Proficiency II | Granted Default Feat |
The character has spent years training and honing their skills with their favourite weapons. This allows them to use their chosen Primary and Secondary Weapon’s associated Skills at +1 Skill Point higher (to a maximum of +5). Related Skills/Powers: Bladed Weapons, Blasters, Blunt Weapons, Explosives, Lightsaber, Miscellaneous Weapons, and Slugthrowers Prerequisites: (Discipline: Weapons Specialist and Rank Tier: Equite (exact)) or (Discipline: Legendary Mandalorian and Rank Tier: Equite (exact)) or (Discipline: Ninja and Rank Tier: Equite (exact)) or (Discipline: Master Naur'alor and Rank Tier: Equite (exact)) or (Discipline: Mandalorian Fly-Girl and Rank Tier: Equite (exact)) or (Discipline: Kevorkian and Rank Tier: Equite (exact)) or (Discipline: Mandaboo and Rank Tier: Equite (exact)) or (Discipline: Weaponsmith and Rank Tier: Equite (exact)) or (Discipline: Timber and Rank Tier: Equite (exact)) |
2015/08/31 / 2021/12/21 |
Proficiency III | Granted Default Feat |
The character has spent years training and honing their skills with their favourite weapons. This allows them to use their chosen Primary Weapon’s associated Skill at +2 Skill Points higher, their chosen Secondary Weapon’s associated Skill at +1 Skill Point higher (to a maximum of +5). Related Skills/Powers: Bladed Weapons, Blasters, Blunt Weapons, Explosives, Lightsaber, Miscellaneous Weapons, and Slugthrowers Prerequisites: (Discipline: Weapons Specialist and Rank Tier: Elder) or (Discipline: Legendary Mandalorian and Rank Tier: Elder) or (Discipline: Ninja and Rank Tier: Elder) or (Discipline: Master Naur'alor and Rank Tier: Elder) or (Discipline: Mandalorian Fly-Girl and Rank Tier: Elder) or (Discipline: Kevorkian and Rank Tier: Elder) or (Discipline: Mandaboo and Rank Tier: Elder) or (Discipline: Weaponsmith and Rank Tier: Elder) or (Discipline: Timber and Rank Tier: Elder) |
2015/08/31 / 2021/12/21 |
Devotee | Granted Default Feat |
Like all members of The Children of Mortis, The character is devoted to their cause. With a deep spiritual connection to the Force, and to The Father they are resistant to ideas or actions that go against their dogmatic views. Prerequisites: Faction: The Children of Mortis |
2022/04/28 / 2022/04/28 |
Balance Point | Granted Default Feat |
As a Truthwarden, The character has been trained to ignore the pulling of either side of the Force. Their pragmatic approach to the Force grants them increased stamina when utilizing Force Powers. Prerequisites: Faction: The Truthwardens |
2022/04/28 / 2022/04/28 |
Masquerade II | Granted Default Feat |
Using regular and technological means, The character can cosmetically alter the perceived image of their basic facial features to sentient and technological eyes like droids and cameras including the color tone of the skin, hair, and eyes; and the addition or subtraction of scars, marks, and blemishes. They get a +1 Skill Point bonus to their Deception Skill when trying to deceive sentient eyes or technological sensors with their masquerade(up to a maximum of +5). Related Skills/Powers: Deception Prerequisites: Discipline: Locked Discipline and Rank Tier: Equite (exact) |
2024/10/01 / 2024/10/01 |