Character Sheet Reference

Displaying feats 221 - 240 of 413 in total
Feat Type / Location Description Created / Updated
Psychometry I Chosen Force Feat

The character can tune their Force Sense into an object and pick up impressions and traces of information about its use and the events surrounding it. This works better if the object is used frequently, revealing more or less details. This action requires deep concentration, making it harder to employ in combat.

Related Skills/Powers: Sense

Prerequisites: Order Group: Force Sensitives and Rank Tier: Equite (exact)

2015/08/09 / 2021/12/16
Psychometry II Chosen Force Feat

The character can tune their Force Sense into an object and pick up impressions and traces of information about its use and the events surrounding it. The objects frequency of use has little impact on the amount of details that can be sensed by The character. This action requires low levels of concentration, making it potentially difficult to use in the middle of combat.

Related Skills/Powers: Sense

Prerequisites: Rank Tier: Elder and Order Group: Force Sensitives

2021/12/16 / 2021/12/16
Rage Against The Machine Chosen Force Feat

The character has developed a particular disdain for those of the mechanical nature. As such, when fighting against droids, The character can use their Rage Force Power, the exhaustion they experiences at its end is equivalent to half the amount they would experience otherwise.

Related Skills/Powers: Rage

Prerequisites: Rank Tier: Equite and Order Group: Force Sensitives

2021/12/16 / 2021/12/16
Tempest Chosen Force Feat

With power only a Grand Master could ever hope to wield, The character can unleash a full storm of Force Lightning at a distance. The character can even amplify their Force Lightning with enough power to take down a starfighter or shuttle overhead.

Related Skills/Powers: Force Lightning

Prerequisites: Order Group: Force Sensitives and Rank: Elder 4

2015/08/09 / 2021/12/16
Pay No Attention To The Man Behind The Curtain Chosen Force Feat

The character knows how to put a dramatic flare on their projections. When using Illusion, they can expand their influence to a broader audience than normal, making it easier to fool small crowds.

Related Skills/Powers: Illusion

Prerequisites: Rank Tier: Novitiate and Order Group: Force Sensitives

2013/08/17 / 2021/12/16
We Are Legion I Chosen Force Feat

The character can spread his Creature Control power to two creatures with scaled focus and concentration respective to the type of creatures.

Related Skills/Powers: Creature Control

Prerequisites: Order Group: Force Sensitives and Rank: Journeyman 4 (exact)

2013/08/17 / 2021/12/16
Shield Wall III Chosen Force Feat

The character is able to focus completely on their Barrier and extend it to nearby allies such that they are protected as well. They can move slowly with the barrier in any direction, but must maintain focus to sustain the effect.

Related Skills/Powers: Barrier

Prerequisites: Rank Tier: Elder and Order Group: Force Sensitives

2021/12/16 / 2021/12/16
Space Battle Meditation I Chosen Force Feat

The character has honed the art of expanding their Battle Meditation Power, and has learned to project the effect over a small range around a capital ship that they are stationed on. This area of affect covers the capital ship, and small ships flying in the immediate vicinity around it

Related Skills/Powers: Battle Meditation

Prerequisites: Rank Tier: Equite (exact) and Order Group: Force Sensitives

2021/12/16 / 2021/12/16
Space Battle Meditation II Chosen Force Feat

The character has honed the art of expanding their Battle Meditation Power, and has learned to project the effect over a small space battle around capital ship that they are stationed on. This area of effect can contain multiple capital ships.

Related Skills/Powers: Battle Meditation

Prerequisites: Rank Tier: Elder and Order Group: Force Sensitives

2021/12/16 / 2021/12/16
Field Triage I Chosen Force Feat

The character can extend their Control Self in conjunction with their Healing skill in the battlefield, as long as they are focused on someone else's injuries. This Force-fueled anesthetic can help calm a patient with mild cuts, bruises, and cracked bones.

Related Skills/Powers: Control Self and Healing

Prerequisites: Order Group: Force Sensitives and Rank: Journeyman 4 (exact)

2015/08/09 / 2021/12/16
Lil' Bit Disco Chosen Force Feat

The character's study of the Darkness Force Power has led to them learning to change the nature of the dark. Just as effective as preventing any sight for organic or machines, the darkness can take new tones, with The character able to choose the overwhelming swallowing tone of their darkness.

Related Skills/Powers: Darkness

Prerequisites: Rank Tier: Equite and Order Group: Force Sensitives

2021/12/16 / 2024/01/30
Reflexive Counter Chosen Force Feat

The character has a knack for using their Precognition to instinctively counter a potentially lethal blow and retaliate with a strike of their own.

Related Skills/Powers: Precognition

Prerequisites: Order Group: Force Sensitives and Rank Tier: Equite

2013/07/20 / 2021/12/16
Take My Shimmer I Chosen Force Feat

The character has learned to place their Force Cloak on another person. Both The character and the target individual must remain stationary, but do not need to be in immediate proximity to each other, only within eyesight.

Related Skills/Powers: Force Cloak

Prerequisites: Rank Tier: Equite (exact) and Order Group: Force Sensitives

2021/12/16 / 2021/12/16
Telekinetic Strike II Chosen Force Feat

The character can further specialize their Telekinetic power. In addition to creating a direction punching like attack, they can slam an open hand on the ground to release a small detonation of telekinetic wave of energy. Foes within immediate proximity to The character are staggered from either attack.

Related Skills/Powers: Telekinesis

Prerequisites: Order Group: Force Sensitives and Rank: Journeyman 4 (exact)

2015/08/09 / 2021/12/16
Take My Shimmer II Chosen Force Feat

The character has learned to place their Force Cloak on another person. The target individual must remain stationary, but The character can move as long as they maintain concentration on the cloak. They only must be in eyesight while starting the cloak, and can be separated completely as long as concentration is maintained.

Related Skills/Powers: Force Cloak

Prerequisites: Rank Tier: Elder and Order Group: Force Sensitives

2021/12/16 / 2021/12/17
I Know That Feel, Bro Chosen Force Feat

The character can use their Sense Power to augment their Charm Skill. By reading their target's thoughts and aligning with their emotions, they can easily relate to anyone, regardless of stark conflict in personality or sense of justice. The character gets a +1 Skill Point boost to their Charm Skill (to a maximum of +5) when augmenting with their Sense Force Power.

Related Skills/Powers: Charm and Sense

Prerequisites: Order Group: Force Sensitives and Rank Tier: Journeyman

2013/08/17 / 2023/11/08
Trakata Chosen Force Feat

The character has mastered the ability to incorporate the principles of Trakata into their Lightsaber Form. This involves the subtle nuances of activating and deactivating their lightsaber blade in the heart of combat at key tactical moments. Usually dismissed by saberist as a gimmick, a true Trakata user knows how to compensate for the split-seconds of vulnerability that the risky technique carries with skill and precision.

Related Skills/Powers: Lightsaber

Prerequisites: Rank: Equite 4

2015/10/07 / 2021/12/16
Singularity Chosen Force Feat

Rather than focusing on a single individual, The character has learned to project the effects of Slow over a small area of effect, slowing the movement and responses of multiple targets at a time. This requires The character's full concentration, regardless of Force Power level.

Related Skills/Powers: Slow

Prerequisites: Order Group: Force Sensitives and Rank: Equite 3

2015/08/09 / 2021/12/16
Shield Wall II Chosen Force Feat

The character is able to focus completely on their Barrier and extend it to nearby allies such that they are protected as well. They move within the barrier radius, but must maintain focus on sustaining it, and thus can take no other actions.

Related Skills/Powers: Barrier

Prerequisites: Rank Tier: Equite (exact) and Order Group: Force Sensitives

2021/12/16 / 2021/12/16
Enhanced Sight II Chosen Force Feat

The character can use the Force to augment their vision to not only see better in the dark and hazes but further distances as well. The effect is tied to The character’s ability in Amplification.

Related Skills/Powers: Amplification

Prerequisites: Rank Tier: Equite and Order Group: Force Sensitives

2023/04/24 / 2023/04/24