Character Sheet Reference

Displaying feats 241 - 260 of 529 in total
Feat Type / Location Description Created / Updated
Ugnaught: It's Off To Work We Go Granted Default Feat

Ugnaughts are known for their resilience and hard work. In the face of exhaustion, The character can summon their second wind, increasing his stamina by +1 skill point to maintain focus on the task at hand and complete their work. This can range from working long hours in a factory to ending a drawn-out fight.

Related Skills/Powers: Stamina

Prerequisites: Species: Ugnaught

2020/08/08 / 2021/12/16
Gungan: These Legs Were Made For Walkin’ Granted Default Feat

As a Gungan, The character has long legs with strong muscles, resulting in longer strides and greater propulsion underwater. Coupled with their amphibious nature, this makes them a natural runner and jumper, and a fast and agile swimmer. When exposed to dry or desert conditions for too long, however, their health and mood will suffer.

Prerequisites: Species: Gungan

2013/12/01 / 2021/12/16
Nagai: Soothing Siren Granted Default Feat

The Nagai are well known for their soothing and nearly hypnotic voices. Capable of modulating their tone to fit their audience, this skill has made The character better at Charming. However, the soothing tones make it more difficult to motivate others into action.

Related Skills/Powers: Charm

Prerequisites: Species: Nagai

2021/11/04 / 2023/11/19
Intergalactic I Granted Default Feat

The character has traveled around the Galaxy, picking up on the various tongues used by its wide range of species, including droids. The character can understand (but not speak) the basics of alien and droid dialects without the need of Linguistics Skill Points.

Related Skills/Powers: Linguistics

Prerequisites: Rank Tier: Journeyman (exact) and Discipline: Scoundrel

2016/08/02 / 2021/12/21
Hapan: Nightblind Granted Default Feat

Due to the perpetual sunlight and lack of lunar cycle in the Hapes cluster, The character is genetically nightblind, making it much more difficult for them to see clearly in dim or low-light environments.

Prerequisites: Species: Hapan

2015/08/08 / 2021/12/16
Kaminoan: Amoral Nature Granted Default Feat

Being of a society that engineers natural processes rather than simply experiencing them, Kaminoans don't hold to the common morals of society. This allows The character to more generally consider all options, even those that might be unsavory to others, without hesitation.

Prerequisites: Species: Kaminoan

2018/01/20 / 2021/12/16
On The Trail I Granted Default Feat

When tracking or on the trail of a quarry The character will pick up on clues to a target's whereabouts or direction that others might miss. This awareness triggers rarely and unreliably, but functions without having to rely on The character’s Investigation or Perception Skills.

Related Skills/Powers: Investigation and Perception

Prerequisites: Rank Tier: Journeyman (exact) and Discipline: Hunter

2016/08/02 / 2021/12/21
Envoy's Will Granted Default Feat

Knowledge is power, and power comes from experience in the Envoy Corps. Thanks to surviving and succeeding on countless missions, The character seems to have an advantage whenever their Resolve is challenged while focused on completing a task, objective, or mission to completion.

Related Skills/Powers: Resolve

Prerequisites: Trophy: Players Gonna Play, level 10

2023/02/16 / 2023/08/17
Neti: Natural Stamina Granted Default Feat

As a Neti, The character does not sleep, eat or consume large amounts of water. They has no biological need to rest and can thus push themself through long working hours without signs of fatigue. However, this trait is directly related to the conditions and environment that they are in. The more broad spectrum light that they are exposed to, the longer they can operate without meditation in tree-form. Without access to sunlight, the opposite is also true, as The character will become exhausted and weak if deprived of sunlight for extremely long periods of time.

Prerequisites: Species: Neti

2013/08/13 / 2021/12/16
Kessurian: Spatial Awareness Granted Default Feat

As with all Kessurian, The character possesses a pair of montrals upon their head that aids with space-perception. These can provide a passive spatial perception in a small sphere as well as allow The character to pick up on changes in atmosphere and temperature.

Prerequisites: Species: Kessurian

2023/05/04 / 2023/05/04
Clawdite: Pragmatic Granted Default Feat

Clawdites are a solitary species who prefer isolation and shun the company of others unless it is to their benefit. The character holds pragmatic views of the galaxy, and is often mistrustful of others and suspicious of their motives. The stigma is not mutually exclusive, though: other species are untrusting of the shapeshifters.

Prerequisites: Species: Clawdite

2015/08/08 / 2021/12/16
Tools Of The Trade II Granted Default Feat

The character has become proficient with using various gadgets and tools that fall outside the range of conventional weapons training. The character gains a +1 Skill Point bonus to Miscellaneous Weapons Skill even when improvising on the fly and unprepared (up to a maximum of +5).

Related Skills/Powers: Miscellaneous Weapons

Prerequisites: Discipline: Hunter and Rank Tier: Equite (exact)

2016/08/02 / 2021/12/21
Tools Of The Trade III Granted Default Feat

The character has become a master of using various gadgets and tools that fall outside the range of conventional weapons training. The character gains a +2 Skill Point bonus to Miscellaneous Weapons when prepared and a +1 Skill Point bonus when improvising on the fly (up to a Maximum of +5).

Related Skills/Powers: Miscellaneous Weapons

Prerequisites: Discipline: Hunter and Rank Tier: Elder

2016/08/02 / 2021/12/21
Coynite: Lion's Mane Granted Default Feat

The character recognizes the importance of social status, which is reflected in the length of a Coynite’s mane. Respected and successful warriors are known to grow longer manes with increasingly intricate braids in Coynite culture, thus The character respects other species with long hair and shaggy coats. However, The character frowns on bald or hairless beings.

Prerequisites: Species: Coynite

2015/08/08 / 2021/12/16
Hutt: Slimy Gangsta Granted Default Feat

Regardless of personal intent or agenda, being a Hutt, The character has inseparable ties to the Hutt Criminal Syndicate. The galaxy-wide known reputation of the Hutts, allows The character to leverage these ties in attempts of persuasion or intimidation, especially against members of the criminal underworld.

Prerequisites: Species: Hutt

2023/03/31 / 2023/03/31
Hutt: Tough and Thicc Granted Default Feat

Fully grown Hutts may look like a mass of fat, but beneath their slimy slug-like exterior is a body made of strength. With a short reach, The character can propel themselves forward at an alarming speed, while their thick skin and layers of fat add extra protection against all manner of weaponry.

Prerequisites: Species: Hutt

2023/03/31 / 2023/03/31
Miraluka: Sharing Is Caring Granted Default Feat

Due to their dependence on seeing through the Force, The character is more attuned to the emotional state of themself and of those around them. The character is more emotionally calm and deliberative. When surrounded by allies that are rallying or in a positive mood, they will feel more positive; conversely, if they are surrounded by pain or suffering, they will share their anguish.

Prerequisites: Species: Miraluka

2015/08/08 / 2021/12/16
Kushiban: Mood Fur Granted Default Feat

Kushiban are known for their ability to change their fur color. While The character has control over this, extreme emotions can override the tone of their fur, making it harder mask their feelings.

Prerequisites: Species: Kushiban

2023/04/18 / 2023/04/24
Kushiban: Jump Around Granted Default Feat

With powerful lagomorphic legs The character is capable of jumping long distances, vertically and horizontally, with ease. Rapid frequent jumping will cause him to fatigue.

Prerequisites: Species: Kushiban

2023/04/18 / 2023/04/24
Hotfix III Granted Default Feat

The character has become so attuned to the mechanical technology of the Galaxy that they can make lightning-quick repairs to any kind of active machinery even in the middle of a full-on crisis like critical engine failure or self-destruction. Even when surrounded by danger, The character can keep a level head while employing a hotfix to anything as small as a speeder to larger machinery found on starfighters.

Related Skills/Powers: Mechanics

Prerequisites: Discipline: Scavenger and Rank Tier: Elder

2016/08/02 / 2021/12/21