Character Sheet Reference

Displaying feats 241 - 260 of 578 in total
Feat Type / Location Description Created / Updated
Static Shock II Chosen Force Feat

The character can not only extended the duration of their Force Lightning into a continuous string that loses strength rapidly after the initial burst, but they can also split their Force Lightning into two streaks to hit two targets concurrently at half power.

Related Skills/Powers: Force Lightning

Prerequisites: Order Group: Force Sensitives and Rank Tier: Journeyman (exact)

2015/08/09 / 2021/12/16
Reflexive Counter Chosen Force Feat

The character has a knack for using their Precognition to instinctively counter a potentially lethal blow and retaliate with a strike of their own.

Related Skills/Powers: Precognition

Prerequisites: Order Group: Force Sensitives and Rank Tier: Equite

2013/07/20 / 2021/12/16
Leaf On The Wind Chosen Force Feat

The character has learned to be a leaf in the wind, calming their mind and attuning their sensitivity with Precognition to the point that they is granted the ability to feel out potential obstacles while flying a ship, vehicle, or jetpack.

Related Skills/Powers: Precognition

Prerequisites: Order Group: Force Sensitives and Rank Tier: Equite

2013/08/17 / 2023/11/13
I Know That Feel, Bro Chosen Force Feat

The character can use their Sense Power to augment their Charm Skill. By reading their target's thoughts and aligning with their emotions, they can easily relate to anyone, regardless of stark conflict in personality or sense of justice. The character gets a +1 Skill Point boost to their Charm Skill (to a maximum of +5) when augmenting with their Sense Force Power.

Related Skills/Powers: Charm and Sense

Prerequisites: Order Group: Force Sensitives and Rank Tier: Journeyman

2013/08/17 / 2023/11/08
Kessurian: Keen Hearing Granted Default Feat

With the elongated pointed ears and montrals, Kessurian are much more keen to its perception of sounds down to the smallest pitch and even over long distances. Due to the sensitivity, The character is subject to risks of discomfort, pain, and disorientation with loud noises. This may be mitigated with protective covers.

Prerequisites: Species: Kessurian

2023/05/04 / 2023/05/04
Kushiban: Jump Around Granted Default Feat

With powerful lagomorphic legs The character is capable of jumping long distances, vertically and horizontally, with ease. Rapid frequent jumping will cause him to fatigue.

Prerequisites: Species: Kushiban

2023/04/18 / 2023/04/24
Kushiban: Mood Fur Granted Default Feat

Kushiban are known for their ability to change their fur color. While The character has control over this, extreme emotions can override the tone of their fur, making it harder mask their feelings.

Prerequisites: Species: Kushiban

2023/04/18 / 2023/04/24
Hutt: Tough and Thicc Granted Default Feat

Fully grown Hutts may look like a mass of fat, but beneath their slimy slug-like exterior is a body made of strength. With a short reach, The character can propel themselves forward at an alarming speed, while their thick skin and layers of fat add extra protection against all manner of weaponry.

Prerequisites: Species: Hutt

2023/03/31 / 2023/03/31
Hutt: Slimy Gangsta Granted Default Feat

Regardless of personal intent or agenda, being a Hutt, The character has inseparable ties to the Hutt Criminal Syndicate. The galaxy-wide known reputation of the Hutts, allows The character to leverage these ties in attempts of persuasion or intimidation, especially against members of the criminal underworld.

Prerequisites: Species: Hutt

2023/03/31 / 2023/03/31
Coynite: Lion's Mane Granted Default Feat

The character recognizes the importance of social status, which is reflected in the length of a Coynite’s mane. Respected and successful warriors are known to grow longer manes with increasingly intricate braids in Coynite culture, thus The character respects other species with long hair and shaggy coats. However, The character frowns on bald or hairless beings.

Prerequisites: Species: Coynite

2015/08/08 / 2021/12/16
Firrerreo: Predatory Nature Granted Default Feat

Firrerreo are natural endurance hunters. As a result of their rapid healing, The character can recover in minutes from most minor wounds at the cost of energy, allowing them to outlast their target.

Prerequisites: Species: Firrerreo

2021/10/14 / 2021/12/16
Duros: Duro the Explorer Granted Default Feat

Like all Duros, The character is a gifted space explorer. This makes it easier for them to calculate hyperspace routes, though without special training they would still need to rely on a droid or computer to make all the necessary calculations correctly.

Prerequisites: Species: Duros

2013/08/13 / 2021/12/16
Tools Of The Trade III Granted Default Feat

The character has become a master of using various gadgets and tools that fall outside the range of conventional weapons training. The character gains a +2 Skill Point bonus to Miscellaneous Weapons when prepared and a +1 Skill Point bonus when improvising on the fly (up to a Maximum of +5).

Related Skills/Powers: Miscellaneous Weapons

Prerequisites: Rank Tier: Elder and Discipline: Hunter

2016/08/02 / 2021/12/21
Tools Of The Trade II Granted Default Feat

The character has become proficient with using various gadgets and tools that fall outside the range of conventional weapons training. The character gains a +1 Skill Point bonus to Miscellaneous Weapons Skill even when improvising on the fly and unprepared (up to a maximum of +5).

Related Skills/Powers: Miscellaneous Weapons

Prerequisites: Rank Tier: Equite (exact) and Discipline: Hunter

2016/08/02 / 2021/12/21
Clawdite: Pragmatic Granted Default Feat

Clawdites are a solitary species who prefer isolation and shun the company of others unless it is to their benefit. The character holds pragmatic views of the galaxy, and is often mistrustful of others and suspicious of their motives. The stigma is not mutually exclusive, though: other species are untrusting of the shapeshifters.

Prerequisites: Species: Clawdite

2015/08/08 / 2021/12/16
Kessurian: Spatial Awareness Granted Default Feat

As with all Kessurian, The character possesses a pair of montrals upon their head that aids with space-perception. These can provide a passive spatial perception in a small sphere as well as allow The character to pick up on changes in atmosphere and temperature.

Prerequisites: Species: Kessurian

2023/05/04 / 2023/05/04
Nagai: Soothing Siren Granted Default Feat

The Nagai are well known for their soothing and nearly hypnotic voices. Capable of modulating their tone to fit their audience, this skill has made The character better at Charming. However, the soothing tones make it more difficult to motivate others into action.

Related Skills/Powers: Charm

Prerequisites: Species: Nagai

2021/11/04 / 2023/11/19
Envoy's Will Granted Default Feat

Knowledge is power, and power comes from experience in the Envoy Corps. Thanks to surviving and succeeding on countless missions, The character seems to have an advantage whenever their Resolve is challenged while focused on completing a task, objective, or mission to completion.

Related Skills/Powers: Resolve

Prerequisites: Trophy: Players Gonna Play, level 10

2023/02/16 / 2023/08/17
On The Trail I Granted Default Feat

When tracking or on the trail of a quarry The character will pick up on clues to a target's whereabouts or direction that others might miss. This awareness triggers rarely and unreliably, but functions without having to rely on The character’s Investigation or Perception Skills.

Related Skills/Powers: Investigation and Perception

Prerequisites: Discipline: Hunter and Rank Tier: Journeyman (exact)

2016/08/02 / 2021/12/21
Kaminoan: Amoral Nature Granted Default Feat

Being of a society that engineers natural processes rather than simply experiencing them, Kaminoans don't hold to the common morals of society. This allows The character to more generally consider all options, even those that might be unsavory to others, without hesitation.

Prerequisites: Species: Kaminoan

2018/01/20 / 2021/12/16