Character Sheet Reference

Displaying feats 101 - 120 of 534 in total
Feat Type / Location Description Created / Updated
Elomin: Order! Order! Granted Default Feat

Elomin strive to find order in things and create order where none exists. The character is no exception, and they finds it easier to forge diplomatic solutions and create organized and logical methods even when situations appear to be a mess.

Prerequisites: Species: Elomin

2013/08/13 / 2021/12/16
Wookiee: Laugh It Up, Furball Granted Default Feat

Wookiees are hard to miss with their thick fur and large stature. The character has a difficult time blending in with other species of the galaxy, and trying to fit into tight or compressed spaces.

Prerequisites: Species: Wookiee

2015/08/08 / 2021/12/16
Fosh: Allegorical Conundra Granted Default Feat

The Fosh are naturally secretive, to the point it is culturally important that The character speaks in riddles to protect the flock when being asked sensitive information. The cultural significance has led to an intrinsic love of wordplay among the Fosh.

Prerequisites: Species: Fosh

2024/01/08 / 2024/01/08
Steel Curtain Granted Default Feat

The character has received specialized training from the Grand Master and has gained the ability to steel their mind against any attempt to pry information about the Brotherhood and its secrets. While this bonus to The character's Resolve makes them better able to handle Interrogation, the training becomes more evident in its ability to indefinitely prevent The character from divulging Brotherhood secrets.

Related Skills/Powers: Resolve

Prerequisites: Society Rank: INQ: XII: Grand Inquisitor

2015/09/24 / 2021/12/16
Feeorin: Hot-Blooded Granted Default Feat

The Feeorin are known to be quick to anger and to place needs of their own above others. The character knows that they can rely on other Feeorin to help them, just as they would readily help in turn. While this helps them in Feeorin society, it also leads to them being seen as standoffish and cold to the rest of the galaxy.

Prerequisites: Species: Feeorin

2021/11/17 / 2021/12/16
Devil’s Sight Granted Default Feat [Redacted] 2022/04/28 / 2022/05/30
Togorian: Feline Grace Granted Default Feat

The character has strong, back-jointed legs that makes him a natural runner, jumper, and climber, which can heighten the success of his acrobatic feats. The character also has as a tendency to always land on his feet.

Prerequisites: Species: Togorian

2019/03/05 / 2021/12/16
Trandoshan: I Got Betta! Granted Default Feat

Trandoshans have the unusual ability to regenerate limbs that have been lost. While this process takes up to a week, The character can grow back a severed arm or leg that will function as it once did.

Prerequisites: Species: Trandoshan

2013/08/13 / 2021/12/16
Firrerreo: The Animal in Me Granted Default Feat

Firrerreo are an instinctually wild and feral race. When not willfully preventing it, The character is prone to animal-like behaviors ranging from deep throaty growls, snarls, the baring of teeth, and even keening in grief. These tendencies lead many races to consider Firrerreo to be dangerous.

Prerequisites: Species: Firrerreo

2021/10/14 / 2021/12/16
Neti: Photosynthesis Granted Default Feat

Covered in bark-like skin, The character is a sentient plant with the same needs as other species of flora. This not only makes The character highly flammable, but also makes them dependant on the environment and conditions that they is in.

Prerequisites: Species: Neti

2015/08/08 / 2021/12/16
Omwati: Songbird Granted Default Feat

Sharing much of their physiology in common with birds, Omwati are lithe in appearance and unusually fragile. As a result, The character possesses bones that are far more delicate than most species, making them less withstanding to trauma from weapons or impact.

Prerequisites: Species: Omwati

2015/08/08 / 2021/12/16
Ryn: Shady Palm Tree Granted Default Feat

Ryn have developed a reputation galaxy-wide as con artists and thieves. The character can fall victim to these stereotypes and therefore be turned away or shunned by other species without even saying a word.

Prerequisites: Species: Ryn

2015/08/08 / 2021/12/16
Togruta: Pack Mentality Granted Default Feat

Traditionally gathered into a “pack,” Togruta are expected to contribute to the group as a whole and thus find difficulty in fulfilling individual goals. Rather than risking the thought of being too individualistic, The character holds an aversion to isolation and is rendered almost incapable of making individual decisions.

Prerequisites: Species: Togruta

2015/08/08 / 2021/12/16
Zelosian: Pour Some Sugar On Me Granted Default Feat

As a Zelosian, The character bleeds chlorophyll sap instead of blood. As a result, they will be unaffected through the consumption of alcohol. Instead, sugar carries a similar effect that alcohol has on Humans.

Prerequisites: Species: Zelosian

2015/08/08 / 2021/12/16
Battlefield Awareness II Granted Default Feat

Equite Marauders have further refined their innate connection to the ambient Force of a battlefield, and The character is able to perceive not only the relative position of nearby enemies, but also track all enemy targets within their immediate vicinity. Once tagged, The character can better handle attacks from multiple opponents at the same time within their sphere of awareness.

Related Skills/Powers: Sense

Prerequisites: Discipline: Marauder and Rank Tier: Equite (exact)

2013/08/10 / 2021/12/21
Tools Of The Trade III Granted Default Feat

The character has become a master of using various gadgets and tools that fall outside the range of conventional weapons training. The character gains a +2 Skill Point bonus to Miscellaneous Weapons when prepared and a +1 Skill Point bonus when improvising on the fly (up to a Maximum of +5).

Related Skills/Powers: Miscellaneous Weapons

Prerequisites: Discipline: Hunter and Rank Tier: Elder

2016/08/02 / 2021/12/21
Skakoan: Shifty Scientists Granted Default Feat

Well known as members of the Techno Union during the Clone Wars, the Skakoan people have a reputation as amoral scientists and engineers. The character often has to deal with this stereotype in {{gender:his/her/their}} general life in the galaxy at large.

Prerequisites: Species: Skakoan

2020/08/13 / 2021/12/16
Hutt: Tough and Thicc Granted Default Feat

Fully grown Hutts may look like a mass of fat, but beneath their slimy slug-like exterior is a body made of strength. With a short reach, The character can propel themselves forward at an alarming speed, while their thick skin and layers of fat add extra protection against all manner of weaponry.

Prerequisites: Species: Hutt

2023/03/31 / 2023/03/31
Feeorin: Well Aged Granted Default Feat

Due to their unique metabolism and biological makeup, Feeorin stand out from other denizens of the galaxy, remaining in prime physical condition for most of their long lives. The character does not suffer from the effects of aging past the point of maturity.

Prerequisites: Species: Feeorin

2021/11/17 / 2021/12/16
Gamorrean: Everything Looks Like A Nail Granted Default Feat

A proud warlike species, Gamorreans are well known for their ability to brute force their way through a solution. This makes The character primed for physical intimidation, but also makes it harder for him to be taken as an intellectual.

Prerequisites: Species: Gamorrean

2023/05/16 / 2023/05/16