To walk upon the surface of Nancora is to take a path akin to a death sentence. That is how it earned its moniker: the Badlands. The Nancora system's star scorched the earth long ago, leaving a barren, sun-bleached surface behind. The soil remains as nothing but dust and left to the winds mercy. But there is none, as dust storms can form without warning and charge across the wastelands as roaring behemoths. The only shelter to be found lies scattered in the form of ruins of a time long past.
Spires and wreckage claw up through the cracked surface, giving the appearance of a planet-spanning junkyard. It is there that the Technocratic Guild gathers much of their resources, repurposing what once was into materials for new fabrications. At the same time, the most dangerous of these ruinous death-traps show the signs of the Technocratic elite's rigorous training. With a central spire rising from beneath a mound of wreckage, fresh scorch marks pocket the landscape of rising dunes in a circular clearing alongside the sand scraped remains of those who failed. A labyrinthian ring of partially unearthed structures closes in this area, providing some semblance of cover from the passing storms but nearly as dangerous themselves due to their weakened state. One wrong step can lead to collapse.
Very few come to the Badlands of Nancora. Fewer still make it out again.