Venue Database

Name
Ahch-To: Ancient Islands
Arx: Combat Training Center
Arx: Refinery Complex
Arx: The Abandoned Mines
Arx: The Colosseum
Arx: The Colosseum - The Bridges
Arx: The Colosseum - The Elements
Arx: The Colosseum - The Forge
Arx: The Colosseum - The Jungle
Arx: The Colosseum - The Shanty Town
Arx: The Colosseum - The Singularity
Arx: The Colosseum - The Void
Batuu: Black Spire Outpost
Cato Neimoidia: Bridge Mansion
Corellia: Club Fallen
Coruscant: Club Kasakar
Coruscant: Level 1313
Crait: Former Rebel Base
Dajorra: Port Ol'val
Daleem: Tunnels
Dathomir: Desolate Swamps
Dromund Kaas: Dark Temple Ruins
Felucia: Rancor Graveyard
Godless Matron: Chute Town
Godless Matron: Hangar Zerek
Godless Matron: The Gauntlet
Hoth: Ice Cave
Jakku: Fallen Starship
Jedha: Cadera Ruins
Kalsunor: Massassi Arena
Kamino: Landing Platform
Kashyyyk: Rainforest Canopies
Kasiya: Chancellor's Conference Room
Kasiya: The Playground
Kenari: Raiding The Covenant
Kiast: Velastari Temple
Korriban: Valley Of The Dark Lords
Luprora: Rising Tides
Malachor: Sith Temple Ruins
Mustafar: Interrogation Facility
Mustafar: Mining Facility
Naboo: Jan-gwa City
Naboo: Otoh Gunga
Naboo: Plasma Refinery Complex
Naboo: Theed Royal Palace
Nal Hutta: Winter Palace
Nancora: Axio Transit Station Cresh
Nancora: Factory "Empusa"
Nancora: Faron City
Nancora: The Badlands
Nar Shaddaa: Club Vertica
Nar Shaddaa: Jekk'Jekk Tarr Cantina
Nar Shaddaa: Refugee Sector
Nar Shaddaa: Streets
Ruins of Antei: The Dark Hall
[Scenario] Ahch-To: Raiders of the Lost Ahch
[Scenario] Arx: Are You Not Entertained?
[Scenario] Eadu: Weapons of Old
[Scenario] Endor: Searching the Death Star II Ruins
[Scenario] Florrum: Map to a Pirate’s Treasure
[Scenario] Godless Matron: Emergency Repairs
[Scenario] Godless Matron: Intelligence Scramble
[Scenario] Hoth: Bounty on Ice
[Scenario] Kamino: Collective Defector
[Scenario] Kasiya: Glitter Problems On Floor 42
[Scenario] Maldo Kreis: Trial By Ice Spiders
[Scenario] Mustafar: Vader's Legacy
[Scenario] Naboo: Escape from Otoh Gunga
[Scenario] Nancora: Scavenging the Foundry
[Scenario] Nar Shaddaa: Thief Hunt
[Scenario] Ostara: Insurgency At The Temple
[Scenario] Umbara: Deals in the Dark
[Scenario] Utapau: Climbing the Ranks
[Scenario] Wasskah: The Most Dangerous Game
[Scenario] Wild Space: Downfall of the Suffering
Selen: Aphotis Sea Laboratory
Selen: Arcona Citadel - Cantina
Selen: Arcona Citadel - Courtyard
Selen: Arcona Citadel - Throne Room
Selen: Fort Blindshot
Selen: Shrine of the Spirit King
Sepros: Ballista Crash Site
Sepros: Temple of Sorrows
Seraph: The Lighthouse
Shili: Savannah
Solyiat: Po’tak Coastline
Solyiat: The Fang
Takodana: Maz Kanata’s Castle
Tatooine: Chalmun's Spaceport Cantina
Tatooine: Great Pit of Carkoon
[Scenario] Endor: Searching the Death Star II Ruins

endor

After the Battle of the Second Death Star, the battlestation had split into two main areas; pieces that fell into the orbit of Endor’s moon and crashed on the surface and the remains that are suspended just beyond the gravity well of the planet. After many years of fear and superstition surrounding the sight of the explosion, scavengers, corporations, and even Endor’s native species, the Ewoks, all started to take great interest in the ruins. In the modern day, it is a place of small time skirmishes and firefights where frequent changes in “command” take place over what it perceived by many to be the greatest treasure trove in the galaxy. That remains to be fully seen.

The ruins on the ground include the former spaceport and shield generator structure, now enveloped by the forest’s vines, trees, and home to a new circle of life both friendly and deadly. The Ewok’s have mostly left these areas alone. However, a bit farther beyond the main structures lie old Rebel Alliance and Galactic Empire ships that fell after destruction. Foreign scavengers and Ewoks frequently fight over the land, making the Ewoks distrust outsiders even more. In space, the ruins are still somewhat connected by a struggling chassis. Small compartments of air still exist with working docking ports, while much of the ruins exist in a vacuum. This presents the opportunity that treasures stuck in the vacuum still exist. However, all the remaining systems are still only somewhat functional, meaning air can be leaked at any moment, or small, unexpected explosions may occur at any point in time.

For anyone looking for old tech, credits, weapons, or someone risky enough to hide here, the Death Star Ruins might be a place for you to search. Some older plans of Imperial tech and intelligence might still be intact, which could lead to other treasure troves in other parts of the galaxy.

But beware: many corporations send mercenaries there to try and flush out smaller groups of people. Some even hope to turn it into a tourist destination someday, sending in large, ill-prepared construction crews. The battle for treasure might turn into a battle to get out alive. Frequent trips occur from the surface to the planet by those who have been here once or twice. The trip is short, and very possible for those with the gall to do so.

The Death Star Ruins are a place where many mysteries still exist, as well as many enemies. Any member of the DJB might be found here at any point, whether part of the Inquisitorius looking for info, the Shroud Syndicate looking for a meetup, or the Collective looking to meet in secret or scavenge for the war effort. Whatever your purpose here, know that the battlefields of old are not one to be trifled with.